Guides
Guides
How the 1.0 systems work: trinkets, the ending and final boss, bait, traders and perks, cooking, the boat and pets.
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Best Bait: What the Sources Say to Use and When
Which bait to use in GONE Fishing after the full release at each stage of a run: listed bait scores, the heart bait, corpses, traps.

Boat: Where It Spawns on Each Map and How to Use It
How to get the boat in GONE Fishing 1.0: each map has its own boat, and player guides place it near the dock, Jeb's, the treehouse or the pit.

Cooking: Grill, Smoker and Clam Pearls Explained
How cooking, smoking and pearls work in GONE Fishing: which station does what and what GONE Studios changed up to 1.0.
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Dog and Cat: How to Get Your Pet Companions
How to get the dog and the cat in GONE Fishing: the dog bone and altar step, which maps have a dog, what each pet does, and the Arctic fox.

Ending and Final Boss: What GONE Studios Says
The GONE Fishing 1.0 ending and final boss that unlocks the MOBY: the fight, Jeb's new bait and the rewards from the release notes.

Trader Guide: What Traders Sell and How Perks Work
Who the traders are in GONE Fishing, what GONE Studios and players say each one sells or trades, and how the two-slot perk system worked up to the 1.0 release.

Trinkets: What Each Trinket Does and How to Get It
The eight trinkets in GONE Fishing 1.0: what GONE Studios says each one does, how they are bought and shared, and what they replace from Early Access.
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How do trinkets work?
They are buffs bought and upgraded from Clinket, worded as chances, and shared with the lobby. Read the guide